Sunday, April 25, 2010
And We are Digital.... Finally!
Tuesday, April 13, 2010
Teamwork
Jennie, the cameraman (woman rather) was also invaluable to the process. She was not only very knowledgeable of the camera and also very daring. She was willing to shoot take after take of the same scene or even the tiniest moment to get it just right. She climbed on top of desks, hung out of windows, and ran around after our actor chasing him down the side walk and walk and down stairs. She was a true trooper. She also worked very hard to work around everyone’s scheduling conflicts. Jennie made herself as available as a busy college student possibly could and sacrificed a lot for the sake of our team and our film.
Well, to this point , Bryan and I have not made our big contributions to this project—not for the sake of laziness, but rather the project simply has not reached the point at which our jobs kick in. Bryan should begin editing tonight or tomorrow and should finish sometime this weekend. Then the footage will come to me to add in the sound effects, music, and any voiceovers or rerecordings if needed. These next two steps will be what take the raw footage that contains our ideas and turn it into a finished work. over the next few days we will be working, under the creative supervision of our director, along with input and ideas of our entire team, to polish the rough scenes into a work of art for all to enjoy. I am excited to see what Bryan puts together. I know once I watch it a few times, the ideas will start flowing. I hope the finished product comes together like we envisioned. If the people watching it enjoy it half as much as I have enjoyed making it, it will be well worth the effort.
Editing
Oh, digitizing. I curse the day you were born... er, invented? So, for a month straight, that is the week we got from spring break to this past Thursday, we have been trying to digitize our footage so we can get to work and have our project finished before dreaded finals week. Well, guess what this week is, oh, just finals week-- the most feared week of any undergrad that sneaks up at the end of every semester. The week when you spend more time in Club Torreyson than you do your own room, you have not slept or showered in a time period that most would probably consider inappropriate, and you wish more than anything someone would invent a way to intervienously infuse your bloodstream with Starbucks. But, back on topic, it seemed as though every week when we would try to digitize, either other teams had the cameras, or a cord was missing, or Eric was missing, or something happened, or rather didn't happen to make our film digitized. SO finally, Last thursday, Eric spent forever digitizing our footage, because of course ours would have problems and be difficult after having such smooth sailing up until this point. ANyway, we got the footage, Brian edited it, and we found that there were roughly ten minutes worth of footage missing-- pretty vital footage such as our opening shot. Eric helped us out and got us the footage at midnight on Tuesday night.
Through a series of unfortunate events, I ended up becoming the editor for our film. Though I was on the irritated side that I had to stay up all night the night before working on it when I still had a final the next day and hadn't slept more than six hours this week, I actually enjoyed myself. I really liked the editing process, until I was going on about hour ten of editing when my computer started to go haywire! It had been slow all night and would freeze every ten minutes or so, and I would have to either just wait it out or restart it altogether, but about 5:00 this morning it stopped. Oh no, it didn't stop freezing up. It was kind enough to crash my computer, corrupting all of the film files, andrefusing to even play back the progress I had made thus far. Yes, yes. Twelve hours of editing (middle of the night editing, at that) down the virtual drain. Really? Really AVS, you want to quit on me when I am so close to finishing a project that my team and I have working on for about two months now? You are just such a sweetheart. I appreciate all of your cooperation. So... after numerous desperate attempts at salvaging anything we could, we salaged... nothing. Nothing. Wait, in case you just missed it, I said nothing. We have nothing to show for our work this semester other than our thoughts in these blogs. Oh, there's technology again for you. Let me guess, this blog would save or post either. That would be just my luck today, huh?
Friday, April 9, 2010
The Player
The Player was a definite improvement from the previous film. The Player was directed by Robert Altman in 1992, written by Micheal Tolkin. It stars Tim Robbins as Griffin Mill, a studio executive who is being blackmailed by a dejected writer. Mill ends up killing a writer, who is not the one blackmailing him as it turns out. He ends up meeting the dead writer's girlfriend and they fall for each other, as Mill somehow avoids charges for the murder. It is a thriller with many qualities that lend themselves to film noir, including the very dark plot, overall sense of hopelessness, and especially Griffin Mill himself as the antihero. The story leaves us as the audience feeling very confused and uncomfortable. We are torn between wanting what is right and wanting the protagonist (and considering Mill I use this term very loosely) to get away with it.
One thing about the film that I thought was particularly interesting was the cinematography. Robert Altman was incredibly creative and clever with the way in which he used the camera to portray his satire of the industry. The first shot of this film is a long shot, a very long shot, talking about long shots. Clever huh? It is following Griffin Mill through the Hollywood lot showing what he does and who he is. The shot ends through a window to his office with him hearing movie pitches. It gives the view the feeling that they are actually there walking through the lot and simply peeking in on a conversation. It is a very effective way to grab the audiences' attention and affection from the get go. Another shot that was noticeable was the extreme close up on Griffin Mill's eyes showing the intense fear he had. It was almost a very cliché shot, however, it was executed so well by Altman and used so strategically that is somehow worked quite well.
Tuesday, March 9, 2010
Saturday, March 6, 2010
I am much more drawn to the bright colors of Technicolor and upbeat musical numbers of the 1950'a. Even present day films that may be a little bit more serious and a tad dreary are more appealing to me then 80s movies. All of the Batman films are quite dark, both in color and in content, yet I enjoy those movies. Country for Old Men has no music whatsoever, yet I still like that movie as well. It is obviously not simply the dark feeling and horrid music of 80s movies that I dislike. I would say it is the phoniness of them, but early musicals caked on the cheesiness yet I still love them. I felt as though there was no real connection to the characters, no character development. I did not care out the characters, and there was never an reason for me to care about them.
One thing that both bothered and impressed me about Blow Out was the fact that I never forgot that it was indeed a movie. It always felt as though I was watching a movie, and at times it almost seemed as though the actors were aware that they had an audience. All of the showy camera techniques were impressive in themselves, however I feel as though they almost distracted from the story. Maybe, this is simply because I know that I am helping to plan our movie that we will be shooting very soon, that I was more aware of these elements. The cheesy and predictable slow motion running sequence was especially bothersome to me. De Palma has a nack for taking a story, turning it into a film, and the film into art. I can appreicate the art of this film, maybe just not the story.... or the horible saxaphone music.